Activity: Gold Rush
Today
I'm writing about an experience from my big road trip in January when
I was recruiting staff for my summer teams. Every year I spend about
two or so weeks on the road travelling to Bible colleges in Alberta
and Saskatchewan to recruit staff. Each college is different and how
they create spaces for the dozens of camps to interact with students
varies from one place to the next. I can't say that there's much of a
formula that spells out success for recruiting staff but each College
certainly brings their own flavour. I've mentioned this before but I
find it very, very difficult to be facilitated. I don't think I was
always as bad as I am now. Years ago, my task-driven nature allowed
me to fully invest in whatever challenge or activity was presented.
Now I find that I intentionally step back to allow someone else to
“have the experience” when that really goes against everything
that we teach in team building. In a way, it's like I'm denying my
team the gifts and skills I have. I am in the process of learning
to like being facilitated. It's not something that comes naturally to
me-most people who know me would say that I'm a “born leader”.
But there is a certain amount of freedom that is in not leading. Less
responsibility, freedom to be yourself and act without the nagging
thoughts that you're setting a precident.
Where
was I? Right – not good at being facilitated...So I was up at a
college WAY farther north than I really care to be in Alberta (-48
for THREE days in a row!) and the college had a block of time where
we played some ice-breaker games with the students and us camp
directors. None of the games were new to me, they had a different
flavour to them but none of it was really surprising. But part way
through one of the games – I suddenly looked at my behaviour and
had an 'Ah-HA!” moment about myself. Got to love those moments,
right? You're never too old or know too much for you to have them.
So
here's a great play-based game that can be used as an Ice-breaker.
Gold
Rush
Props:
Pennies or some kind of token. Enough for each person to start with 7
or 8.
Setting
up the Field of Play: Split boys and girls and hand out the pennies
or tokens to each person.
Front-Loading:
You're in the old, old west in a dusty old town where tumbleweeds
bounce across the street and the sounds of old shutters banging
against the window frames can be heard. The men of the town have all
gotten together and have decided that they need a Saloon...one that
serves the best...moonshine juice you've ever drank. Well, the women
will have none of that going on...they want their own Beauty Parlour.
So a challenge has been made between the men and the women. Whoever
makes the most money will get what they want.
Game:
You can make money in three different ways. Whoever asks for the
challenge can decide which method takes place.
Method
One: Rock, Paper, Scissors
Method
Two: Thumb Wrestling (no tag teams)
Method
Three: Flip a Coin (the Challenger is always heads)
You
can set the time limit – and then collect the coins! Typically, you
won't need to count...one team will be obvious winners.
My
Experience...
It
was a fun, harmless game that garaunteed a ton of interaction. If you
have a cliquey group or school where the grades or certain groups
don't socialize, this is perfect. The light-hearted competition that
is gender vs. Gender breaks down a lot of walls. Other than the thumb
wrestling, most of the methods to make money don't rely on anything
except luck. Even the thumb wrestling, I found that I made more money
at that because guys were really easy to beat if you were a little
faster than they were strong. However...I was informed that girls are
really easy to beat in PRS (Paper, Rock, Scissors) because we almost
always choose Rock...interesting.
During
the game, I fluctuated a lot. I started with 7 coins and was down as
low as 3 and ended up with 13 or 14 coins. Once I hit about 11 coins
I started mingling towards the outside of the group. I would pause on
the outside and look at my hand. I had gained 4 coins...I was
currently helping my team out... should just stop while I'm ahead?
I've always considered myself to be an overly competitive person but
I was suddenly hit with the thought that I could lose my next three
encounters and end up losing money.
What
did I do? Stay tuned for the result and the debrief...
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